Call For Paper: IoT In Education – We Are The Makers! Deadline – June 30, 2020

School of Robotics, partner of the Erasmus plus European project IoT In Education – We are the Makers! is happy to invite all teachers to send us an abstract describing their work on robotics, 3D printing, internet of things! A European scientific committee will evaluate the submitted works and choose the best work whose author will be invited to the international conference of We are the makers in July in Germany. (The prize consists of fully-expensed travel and accommodation!)

The selected papers can still be presented at the international conference. To find out more about the European project which provides you with several free lesson plans click here: www.wemakers.eu

The deadline for the presentation is 30 June 2020.

School of Robotics, partner of the European project IoT In Education – We are the Makers! is happy to invite teachers to send us an abstract outlining their work on robotics, 3D printing, internet of things.  A European scientific committee will evaluate the submitted works and choose the best work whose author will be invited to the international conference of We are the makers in July in Germany. (the prize consists of a fully-expensed journey and accommodation)

The selected papers can still be presented at the international conference. To find out more about the European project which provides you with several free lesson plans click here: www.wemakers.eu

The deadline for the presentation is 30 Jun 2020.

 

CALL FOR PAPER – MULTIPLIER EVENT

International Conference “IoT in Education – We are the makers” (Weil der Stadt, Germany)

Call opening: March 3, 2020

Submission deadline: Jun 30, 2020

Notification of acceptance: July 10, 2020

The EU Erasmus plus Project “IoT in Education – We are the makers” is entering in its most important phase, that of the dissemination and application of all booklet and Learning scenarios created in 3 years of the project.

To show all our results and all the indirect results from teachers and schools we are collecting all the best practices developed thanks to the project.

Topics of interest include but are not restricted to:

  • 3D printing in education
  • programmable breadboards in education
  • intelligent objects in education

“The IoT is not a single technology; rather it is an agglomeration of various technologies that work together in tandem”.

There are four essential characteristics for a device to be considered a ‘thing’ in IoT terms (Palma, Agudo, Sánchez, & Macías, 2014):

  1. The device must be capable of collecting and transmitting data: IoT devices need to exist in environments in which information can be collected and either sent to another device or directly to the Internet.
  1. The device must have the ability to operate with action-based responses: IoT devices can be programmed to act according to particular conditions.
  1. The device must have the ability to receive information: IoT devices must be able to receive information from the network.
  1. The device must be able to support communication: IoT devices by nature belong to a network of devices that can communicate with each other through other nodes in the same network.

It is therefore important to use 3D printers, programmable breadboards and programming software to design, manufacture, and program intelligent objects that can be socially useful.

HOW TO SUBMIT YOUR PAPER: Here the link to the google form: https://forms.gle/Xr85EoN9h8nCDisb8

Rules:

Based on the topics just mentioned, you will be asked to create a lesson plan, similar to those on the website We are the makers

In these lesson plans, you will have to develop ideas for the design of 3D objects, which, through the application of programmable shield and electronic sensors can be socially useful.

It is not required to realize the idea materially, but it is necessary that the idea is well structured, the various processes of realization are described, which people it is aimed at, and what needs it meets.

All this must be described in a short abstract with a maximum of 3000/3500 characters.

In case the idea (not necessary) has been realized, specify it in the abstract, including images and photos.

 

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